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Animation Help


KimberJ

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Well, I saw a way how to do it, but I don't have the ability to get a license for 3D studio max, an pretty much refuse to steal it. I'll get a pro tool set eventually, but just not right now. I think I will at least. Idk $$$ Anyway, There are about 8 or so cigarette smoking animations in FO4, but I can't really work with it from only working with Skyrim .esp an .esm an starting learning the added Papyrus to Obscript. It's slow but I'm still learning Skyrim tech.

 

I came from FO3/FNV an learned there for 6 years off an on. I tried to make the smoking cigarettes mod twice, but it didn't react well, an I lack the tools to write Obscript or Papyrus for FO4 right now. Though it seems like it shouldn't need that part. It deals with .hkx an behaviors I think but not many ways for me to learn more about it right now.

 

I thought maybe someone who has 3D studio or a working Blender install for Skyrim meshes, well maybe someone would edit the few of the 8 animations to produce a 30 second or 7 minute smoking animation in the game I could use to make a mod. I mean I'd totally do it if I had the 3DS just to work with animations an some of that can convert back to FO3/FNV where most of my knowledge is. You know besides learning more Skyrim.

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  • 2 weeks later...

I'm working on a .bhv editing tool right now that might help you add those animations to Skyrim (you don't need 3ds Max to add animations to Skyrim). For now I would suggest using Josh's Behavior File Patcher http://www.nexusmods.com/skyrim/mods/15906/? and FNIS http://www.nexusmods.com/skyrim/mods/11811/? .

 

My tool I'm working on is here:http://www.nexusmods.com/skyrim/mods/44884/?.

Edited by BlazesRus
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