KimberJ Posted December 22, 2015 Share Posted December 22, 2015 Well, I saw a way how to do it, but I don't have the ability to get a license for 3D studio max, an pretty much refuse to steal it. I'll get a pro tool set eventually, but just not right now. I think I will at least. Idk $$$ Anyway, There are about 8 or so cigarette smoking animations in FO4, but I can't really work with it from only working with Skyrim .esp an .esm an starting learning the added Papyrus to Obscript. It's slow but I'm still learning Skyrim tech. I came from FO3/FNV an learned there for 6 years off an on. I tried to make the smoking cigarettes mod twice, but it didn't react well, an I lack the tools to write Obscript or Papyrus for FO4 right now. Though it seems like it shouldn't need that part. It deals with .hkx an behaviors I think but not many ways for me to learn more about it right now. I thought maybe someone who has 3D studio or a working Blender install for Skyrim meshes, well maybe someone would edit the few of the 8 animations to produce a 30 second or 7 minute smoking animation in the game I could use to make a mod. I mean I'd totally do it if I had the 3DS just to work with animations an some of that can convert back to FO3/FNV where most of my knowledge is. You know besides learning more Skyrim. Link to comment Share on other sites More sharing options...
BlazesRus Posted December 30, 2015 Share Posted December 30, 2015 (edited) I'm working on a .bhv editing tool right now that might help you add those animations to Skyrim (you don't need 3ds Max to add animations to Skyrim). For now I would suggest using Josh's Behavior File Patcher http://www.nexusmods.com/skyrim/mods/15906/? and FNIS http://www.nexusmods.com/skyrim/mods/11811/? . My tool I'm working on is here:http://www.nexusmods.com/skyrim/mods/44884/?. Edited December 30, 2015 by BlazesRus Link to comment Share on other sites More sharing options...
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