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Dual Sheath Redux & Showing all weapons


themediumcheese

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Hey all!

 

So playing Fallout 4 has recently made me want to experience all the previous quality Bethesda titles, particularly (you guessed it) Skyrim. I've modded the hell out of my current playthrough, with like 120 mods all working in perfect order.

 

Some of the mods I am using include Dual Sheath Redux, Equipping Overhall, XP32 Skeleton, and a huge range of retextures, AI changes and gameplay tweaks.

 

For those who don't know, the first three mods I mentioned are relaly must-have mods, as they brilliantly add to the immersion of the game. You can have two swords shown on your back or hips, 2 axes, etc.. It can make you look like a psychopathic juggernaught, which suits my playstyle perfectly.

 

What I'm trying to do is keep the animations of DSR and also have all weapons shown on my character. E.g. the 2 axes on the hips, the 2 swords on the back, and the 2 daggers on the lower back. I know there are conflicts with particular animations when using DSR but I have made sure that none of the ones that I am using are conflicted.

 

I've tried using older versions of EO, as well as Armed to the Teeth but whilst they have the correct weapon locations on the character, they only show ONE of each weapon (e.g. one knife on lower back, one axe, one mace, one sword etc.)

 

Pics attached: I want all of these weapons to show on my character all at the same time, but when I do the whole favouriting thing from Equipping Overhall/Geared Up, only the weapons wielded in the right hand show. Excuse the fact that he is naked.

 

So, Is there any way to actually have all the weapons showing in their DUAL sheathed forms whilst keeping the DSR animations?

 

Thanks in advance!

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get the xp32 skeleleton enhanced (move it below your current skeleton in MO mod list and disable/delete the other skeleton) it comes with the xp32 animations already and a MCM menu that allows you to position you stuff how you want it (note if your using weapon sling unequip the sling or the sling will not allow the skeleton to move the weapon it effects)

 

after this delete your DSR Output folder and FNIS Output folder (and make sure overwrite is clean), and run your dual sheath redux patch (may have to add as executable in MO) after its finished r-click on overwrite select create mod , name it DSR Output and activate make sure the dual sheath redux patch.esp is below your bashed patch.esp

 

next run fnis for users (may need to add as executable) after it is finished create mod like above name it FNIS Output and activate it.

 

Now load your game wait a minute or so for the mcm menu to load. once you get the 1 new mcm menu found message. go to your mcm menu scroll down to xp32 enhanced choose styles pick what you want. wait a couple second in game weapons should go where you want them to be

 

and as for your question no DSR will only show your active weapons ... tho some backpack mods can show hatchets, waterskins, knifes, on the backpack this is just decorative. maybe a armor mod could have a dagger in boot or along back.

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  On 12/22/2015 at 6:20 PM, Adarcer said:

get the xp32 skeleleton enhanced (move it below your current skeleton in MO mod list and disable/delete the other skeleton) it comes with the xp32 animations already and a MCM menu that allows you to position you stuff how you want it (note if your using weapon sling unequip the sling or the sling will not allow the skeleton to move the weapon it effects)

 

after this delete your DSR Output folder and FNIS Output folder (and make sure overwrite is clean), and run your dual sheath redux patch (may have to add as executable in MO) after its finished r-click on overwrite select create mod , name it DSR Output and activate make sure the dual sheath redux patch.esp is below your bashed patch.esp

 

next run fnis for users (may need to add as executable) after it is finished create mod like above name it FNIS Output and activate it.

 

Now load your game wait a minute or so for the mcm menu to load. once you get the 1 new mcm menu found message. go to your mcm menu scroll down to xp32 enhanced choose styles pick what you want. wait a couple second in game weapons should go where you want them to be

 

and as for your question no DSR will only show your active weapons ... tho some backpack mods can show hatchets, waterskins, knifes, on the backpack this is just decorative. maybe a armor mod could have a dagger in boot or along back.

 

Thanks for the reply Adarcer!

 

I looked into what you were saying, but I quickly realised you're talking about Mod Organizer. I should have said that I'm using NMM. Is there a way to do this with NMM, or should I switch to MO?

 

I've been modding for a while but I've never really gone beyond mods that add skins, new weapons, missions and the like. So this depth of modding is fairly new to me - perhaps you can tell.

 

Cheers!

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