Lateraliss Posted December 22, 2015 Share Posted December 22, 2015 Has anyone come across the vendor/guard packages? I want to see if I can alter the time vendors spend at stalls, particularly the food/drink vendor. I also want to see if I can get guards on a regular schedule as well. Guard during the day, sleep at night, and vice verse. I've been combing through the packages in FO4Edit, haven't come across them yet. Link to comment Share on other sites More sharing options...
zilav Posted December 22, 2015 Share Posted December 22, 2015 Vendor settings are in FACT records including time, for example ServicesDmndCommonWeap [FACT:00004AC7]. However the location of NPCs is controlled by packages assigned to them, for examle DiamondPercyVendorPackage20x12 [PACK:00002CC5] wich tells to travel to DmndSurplusPercyMarker [REFR:000B4870] at hour 20 and stay there for 720 minutes. You can check the meaning of Data Input Values by their index in package template. For example this package has input index 7 set to False as one of it's values, the package template Travel [PACK:00002CB0] defines input index 7 as "Ignore marker orientation?".I could provide screenshots but this is obvious just by looking at records yourself. Link to comment Share on other sites More sharing options...
Lateraliss Posted December 23, 2015 Author Share Posted December 23, 2015 Vendor settings are in FACT records including time, for example ServicesDmndCommonWeap [FACT:00004AC7]. However the location of NPCs is controlled by packages assigned to them, for examle DiamondPercyVendorPackage20x12 [PACK:00002CC5] wich tells to travel to DmndSurplusPercyMarker [REFR:000B4870] at hour 20 and stay there for 720 minutes. You can check the meaning of Data Input Values by their index in package template. For example this package has input index 7 set to False as one of it's values, the package template Travel [PACK:00002CB0] defines input index 7 as "Ignore marker orientation?".I could provide screenshots but this is obvious just by looking at records yourself.Thanks for helping. Unfortunately, way too complex for me. My skills in FOEdit are slim to none. I finally learned how to make an esp, so that tells you my skill level. I looked through the factions. Found what I thought was the bartender faction for settlers, WorkshopVendorFactionBar, but it had inconsistent settings with the routine bartenders follow, so I'm thinking it isn't it. I notice most of the vendor factions don't have packages, so I'm thinking I'm looking at the wrong ones. I'll keep browsing and see if I ever come up with it. Basically I just want to keep the bartender bartending till midnight instead of 2100 Link to comment Share on other sites More sharing options...
zilav Posted December 23, 2015 Share Posted December 23, 2015 Factions define the time vendoring is active and what items to sell, but packages define the location and occupation of NPCs. It can be traveling but still able to vendor at the same time. You need to either modify existing AI packages used by specific NPCs, or create new ones and add them to Packages list on NPCs. Packages are checked by the game starting from top to bottom in the list on NPC_, so their order does matter. Link to comment Share on other sites More sharing options...
Recommended Posts