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Vector Blur


jakeofpwnage

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I know it may be hard to tell but in fallout 4, there is a slight amount of vector based motion blur (motion blur based on acceleration of object path). It is far more visible while in 3rd person, spinning your camera around. I was wondering where at in the main master would you find the values for all factors that deal with motion blur?

http://i.imgur.com/xXn0Z7q.jpg

the motion blur is visible on the actor's hand in first person while they are reloading (during the animation, pulling the 2mm cartridge up into view)

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