jakeofpwnage Posted December 23, 2015 Share Posted December 23, 2015 I know it may be hard to tell but in fallout 4, there is a slight amount of vector based motion blur (motion blur based on acceleration of object path). It is far more visible while in 3rd person, spinning your camera around. I was wondering where at in the main master would you find the values for all factors that deal with motion blur? http://i.imgur.com/xXn0Z7q.jpgthe motion blur is visible on the actor's hand in first person while they are reloading (during the animation, pulling the 2mm cartridge up into view) Link to comment Share on other sites More sharing options...
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