Jump to content

Detail Map Not Appearing On Head.


JetSteele

Recommended Posts

I'm adding vampire support for my Nephilim mod; I'm adding a detail map to a new head that is overlayed over the old one when the race turns into a vampire. The problem is that the detail map doesn't show up. If I add it to the original head it shows however adding it to the new head doesn't do anything (The new head is overlayed dynamically in game).

 

I've attempted using the RegenerateHead() skse function however it hasn't yeilded any results. I've picked apart the vampire scripts however I found nothing indicating what can cause the change (I thought since the vampire face changes when progressing through the stages I might find some indication on how to do it in the scripts; which I haven't), I searched through all the vampire ID's in the CK and again came up blank. Safe to say I can't find how I can add a detail map to a character dynamically when they change into a vampire in game.

 

Can anyone offer any advice on how to go about doing this? Or if its even possible?

Link to comment
Share on other sites

  • 3 weeks later...

Alright so I actually found this out completely by accident but if you use ShowRaceMenu in game when your in the transformed state the detail map appears however reverting back into your regular form the detail map doesn't disappear and another ShowRaceMenu is needed to get the face back to normal.

 

So new question: does ShowRaceMenu launch a function that generates the detail map properly? And if so is it possible to call that function alone without ShowRaceMenu?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...