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Mini sentries grenade thing (bioshock 2 mini turret)


Devalut

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Easy peasy, you throw a grenade it spawns a turret, small size to avoid blocking things, explodes after a minute or can be picked up.
base it off of couriers level.

Don't care much for modeling since there is a working turret model already, but the functions and ease of use within the game would be more satisfying.

Edited by Devalut
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Easy peasy, you throw a grenade it spawns a turret,

There is a portable turrent mod here. It's game dynamics are a little different than your describing (I haven't used it, but I believe the turrents are placed instead of thrown as your describing). But if that's not to your liking, what your describing should be fairly easy to do. I was working on throwable mini eyebots with the same basic concept. I'm fairly sure I can put something together for you, time permitting. I'll do a little bit of research over the weekend if no one fills your request before then.

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  • 2 weeks later...

YES! I would love to have this as a mod! I use the portable turrets mod however I always thought that the non-advanced turrets should be throw-able. As the advanced ones can be packed up but the non-advanced ones can't. I would love it if it would work with the mod you linked above!! :dance: :yes: :laugh:

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I would love it if it would work with the mod you linked above!! :dance: :yes: :laugh:

I haven't actually used the portable turret mod so I'm afraid I'm not too sure about compatibility right now. But I can keep an eye toward that as I'm mucking around with the mod (time and inclination permitting).

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I would love it if it would work with the mod you linked above!! :dance: :yes: :laugh:

I haven't actually used the portable turret mod so I'm afraid I'm not too sure about compatibility right now. But I can keep an eye toward that as I'm mucking around with the mod (time and inclination permitting).

 

Sounds great! And in case I wasn't clear, I mean for the Non-advanced ones (the ones that explode after a while) to be throw-able, but the ones that can be packed up,(the ones that last forever) just leave them how they are. Thanks!

Edited by GOLDENTRIANGLES
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Sounds great! And in case I wasn't clear, I mean for the Non-advanced ones (the ones that explode after a while) to be throw-able, but the ones that can be packed up,(the ones that last forever) just leave them how they are. Thanks!

I think there may be some confusion here, I can't alter another mod authors work without his/her permission. I'm simply stating that I'll try to work toward avoiding conflicts between the two, so both mods will work in the same game, but each independently of the other.

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Sounds great! And in case I wasn't clear, I mean for the Non-advanced ones (the ones that explode after a while) to be throw-able, but the ones that can be packed up,(the ones that last forever) just leave them how they are. Thanks!

I think there may be some confusion here, I can't alter another mod authors work without his/her permission. I'm simply stating that I'll try to work toward avoiding conflicts between the two, so both mods will work in the same game, but each independently of the other.

 

Ah alright, I was under the impression that you were going to try and contact the mod author. No worries :)

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