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Archers Guild - Making help


Assasin12

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From the title, I'd say that he/her is trying to make an archers guild.

Yes, but it doesn't say what kind of help he needs. Interior building, voice acting, quest writing/making, scripting...

 

Assasin12, the modders on these forums aren't just hanging around waiting for someone to give them a job. If you want help, grab our attention by explaining what you're project is about. Also, tell us what you are doing. You said you don't know how to script, and you can't use the construction set much. So what are you going to do? You can't expect someone to make this for you, while you only make up the story.

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All kind of help. I don't know hot do scipt or anything. I don't even know hot create teleport from place a to place b and that kind of thing. I only have the ide and blue print for the quild.

 

'script

 

 

'script

Ok. I forgot to say something in my last post: Read this. I don't think this is going to work.

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I really like the idea of an Archer's Guild. I enjoy using the bow, and as a result spend a lot of time and money trying to quickly level up to 50 archery to get the scope. (This time I did it by the time my character was at level 4). The desire for the scope forces me to play Wood Elf race more than I would like in order to get the 10 archery bonus.

 

I think you should get the scope from the very beginning, regardless of what race you are playing, so the guild could enable that. And then there could be more archery bonuses that you could get later. And there should be crossbows., blowguns, and dart-shooting gauntlets. There could be a fletchery shop with a workbench like a spell altar where you could make different sorts of arrows. You could poison the arrows as you make them instead of doing it manually during battle. You could even experiment with ta-dah crude gunpowder apparatus. People at the guild could sell better bows. There are lots of possibilities.

 

And, in general, arrows should pack more punch. Yeah, you can do it with bound bows and poisoned arrows, but it is still lame against a wizard. In general, archery does not get the respect it deserves in a game with no guns.

 

In the current game, is there anything in particular you get for leveling up to 60 or higher archery?

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I really like the idea of an Archer's Guild. I enjoy using the bow, and as a result spend a lot of time and money trying to quickly level up to 50 archery to get the scope. (This time I did it by the time my character was at level 4). The desire for the scope forces me to play Wood Elf race more than I would like in order to get the 10 archery bonus.

 

I think you should get the scope from the very beginning, regardless of what race you are playing, so the guild could enable that. And then there could be more archery bonuses that you could get later. And there should be crossbows., blowguns, and dart-shooting gauntlets. There could be a fletchery shop with a workbench like a spell altar where you could make different sorts of arrows. You could poison the arrows as you make them instead of doing it manually during battle. You could even experiment with ta-dah crude gunpowder apparatus. People at the guild could sell better bows. There are lots of possibilities.

 

And, in general, arrows should pack more punch. Yeah, you can do it with bound bows and poisoned arrows, but it is still lame against a wizard. In general, archery does not get the respect it deserves in a game with no guns.

 

In the current game, is there anything in particular you get for leveling up to 60 or higher archery?

I liked your idea. I waas thinking just the same thing. I am starting to understand construction set and if you know as well how to use it, we can make it together. If you are interested you can contact me with MSN messenger. My addres is in the first reply. We can be partners making this and we can make this even better than my first version.

And answer for your question is yes. You can shoot more faster than earlyer(I think) and you can make more damage.

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A lot of your planned features have already been realized, so if you search TESSource for Archer, Ranger or fletching you'll find a lot of mods where you could "lend" some scripts etc. Don't forget to give credits if you use them :)

That a good idea. Thank you for it.

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