Jump to content

Better Accuracy for Companions


Valykry

Recommended Posts

As the title says, I'd like for companions to be more accurate with their weapons.

Generally, I play the role of a sniper, while carrying a shotgun and rocket launcher for the situations that require it.

With the sniper rifle, Although it takes more time to line up the shots i'd like, I consistently land headshots manually when V.A.T.S. only showed 5% chance of success. When giving the same rifle to a companion, they can fire off 20 or so shots without success in similar situations. It would be nice if they could actually hit something with a long range rifle.

And of course, to add to the realism and not just make them complete badasses, their rate of fire WOULD need to be reduced.

Unless in a close quarter engagement, i'd be happy with them only firing once every 30 seconds, so long as the shots actually hit home.

When the s#*! hits the fan, and enemies are close up, their current accuracy and firing rate would suffice.

 

I have an idea in mind as to how this could be accomplished (Though i'll admit i'm making some assumptions here).

I ASSUME the companions use their own form of V.A.T.S, they have a target, and pre-determined odds for a successful hit.

Perhaps this mod can be done as simply as not allowing them to fire if the chance of a hit is below 90% or so, and if it is below that, every quarter second, the chance gets increased by 1%.

Also, if they aren't under attack, they are going for headshots. If they are under attack, they go for whatever body part has the highest chance.

Link to comment
Share on other sites

  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...