RobertE Posted December 26, 2015 Share Posted December 26, 2015 Hi, When activating mods for Witcher 3 (1.11) in NMM (0.61.4) , it creates only the empty folder structure of the mod in "...\The Witcher 3\Mods\" For instance: "The Witcher 3\Mods\modOver9000ngplus\content\" folders are created but there are no files in content. When I manually extract the mod's zip file into the same folder there are files under the "content" folder and the mod works when the game runs. This happens with all mods for Witcher 3. Any suggestions on how to fix this issue? Link to comment Share on other sites More sharing options...
tHeCh0s3n0n3 Posted January 3, 2016 Share Posted January 3, 2016 Same here, same versions:Game: 1.11NMM: 0.61.4 On a potentially related note, when I first installed NMM (v0.61.4 on a clean windows install) it didn't auto-detect my Witcher 3 directory, I had to manually set it. I guess manually extracting the files is the current work-around. Link to comment Share on other sites More sharing options...
Aurielius Posted January 4, 2016 Share Posted January 4, 2016 Gentlemen this is an NMM issue not a Witcher 3 issue. The pre v-60.0 versions of NMM do not have this issue, I had a similar issue after upgrading NMM from v-56.1..a simple downgrade of NMM solved my issues. I always save older versions of NMM for insurance due to past pitfalls of the software. Not exactly an ideal solution but it is a path that works. Link to comment Share on other sites More sharing options...
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