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Attempting to remove or adjust refraction effect during chameleon


freakuent

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So, I've spent the better part of today digging through FO4edit, trying to figure out a way of removing or at least modifying the transparency effect placed on the player while sneaking with chameleon armor. I believe it has much to do with the uneditable parameters in the "StealthBoyInvisibilityEffect" effect shader, EFSH:00102B7E.

 

Below you'll see that when editing the probably very similar invisibility fx shader in skyrim, most if not all parameters below "DATA-" are editable:

 

http://i.imgur.com/PB8Wzoyl.jpg

 

In FO4Edit, these parameters are blank, and prohibit editing of any kind:

 

http://i.imgur.com/dnZGV62l.jpg

 

At the bottom of this entry in FO4Edit, there is a "DNAM" field, with a decent amount of what I assume is hex for the value. Even when I make an .esp which REMOVES all of this hex, the effect still applies during chameleon & stealth boy.

 

I've explored other avenues, like trying to change the chameleon armor modifier itself, to no avail. Am I missing something easy here, guys? Any help would be appreciated.

 

Thanks guys.

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