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Changing RACE equippable values


Ichthyic

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I'm trying to make it so Strong can equip all the same weapons any human companion can.

In playing around with RACE assignment values for NPCs, I see that changing their race changes what they can equip (makes sense).

BUT... I have yet to figure out what exactly within the race tables controls what is equippable.

at first, I was looking at VNAM equipment flags (and hilariously noting they were ripped straight out of Skyrim!), but changing those for say, SuperMutants such that they were the exact same as for Humans did not make any new items equippable for Strong>

so, does anyone have any idea what variables need to be changed to get strong to be able to wield say, energy weapons? Specifically, I wanted him to be able to at least wield the gatling laser.

If I can figure this out, I'll release it as a mod once I test it.

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