b5icepick Posted May 26, 2007 Share Posted May 26, 2007 I've created a custom building mesh which I am testing inside the game engine, and for some reason at certain viewing angles the mesh/texture just disappears on the object. Has anyone experienced this and can offer an explanation / fix? Thanks! Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 27, 2007 Share Posted May 27, 2007 I've created a custom building mesh which I am testing inside the game engine, and for some reason at certain viewing angles the mesh/texture just disappears on the object. Has anyone experienced this and can offer an explanation / fix? Thanks!What did you use to make these?If you used 3dsmax, when you export, make sure "collapse transforms" isn't selected. Having it selected can cause this sort of thing. If you're using blender, or it's something else, I don't know what it could be. Link to comment Share on other sites More sharing options...
b5icepick Posted May 27, 2007 Author Share Posted May 27, 2007 I've created a custom building mesh which I am testing inside the game engine, and for some reason at certain viewing angles the mesh/texture just disappears on the object. Has anyone experienced this and can offer an explanation / fix? Thanks!What did you use to make these?If you used 3dsmax, when you export, make sure "collapse transforms" isn't selected. Having it selected can cause this sort of thing. If you're using blender, or it's something else, I don't know what it could be. I did use Max, actually, and I did have "collapse transforms" checked. Thanks, I'll try that out. ;) Link to comment Share on other sites More sharing options...
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