KazFoxsen Posted December 30, 2015 Share Posted December 30, 2015 I wanted to make my own poster so I copied one of the vanilla signs, modified it in NifSkope to be the right size and orientation, and changed the UV points to line up with my custom texture. The diffuse texture works fine in-game, but the specular won't show up. In NifSkope, the specular works just fine. I tried switching to a vanilla specular map (the perk poster), but it still doesn't work. I've compared my material and mesh to the vanilla poster but I can't figure out the difference. Any ideas? Link to comment Share on other sites More sharing options...
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