Stone-D Posted December 31, 2015 Share Posted December 31, 2015 Is there a way to disable this, and avoid having to copy the temp file? As I understand it, this was required in previous games due to load order issues but it's not the case with FO4 as far as I'm aware. Link to comment Share on other sites More sharing options...
zilav Posted December 31, 2015 Share Posted December 31, 2015 FO4Edit renames temp files to originals on exit, you don't have to copy anything manually. Link to comment Share on other sites More sharing options...
Stone-D Posted December 31, 2015 Author Share Posted December 31, 2015 That is true, but during the copy the timestamp of the older file is copied to the new file. Link to comment Share on other sites More sharing options...
zilav Posted December 31, 2015 Share Posted December 31, 2015 To preserve load order for games prior to Skyrim. Why do you want new timestamp on plugin if the game doesn't care?You'd better use some version control system like GitHub for versioning your plugin development changes instead of file dates. Link to comment Share on other sites More sharing options...
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