beej175560 Posted January 2, 2016 Share Posted January 2, 2016 I've been experimenting with adding my own textures to various Fallout 4 game items, and I've run into an unexpected problem with environment maps (*_e.dds). Any cubemap with a resolution higher than 128x128 does not show up in game. It seems this is an inherent limitation of the stock Fallout 4 game engine, which is very strange because Skyrim had no such limit. Has anyone else run into this issue or found a workaround? Link to comment Share on other sites More sharing options...
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