CarlCorey Posted January 2, 2016 Share Posted January 2, 2016 (edited) Is there any way to get a string into a message? I'm using FOSE and I tried to use "%n" in the message and passing in an object ref to an object whose name is the value I want to display. The script compiles fine but it crashes and burns when I try to run it. To clarify what I tried: Created several Misc Objects with their names set to the values I want Created a FormList and put those objects in it Created a Message with the message "name is %n" In the script I get an object ref using "set nameRef to ListGetNthForm nameList nameIndex" and then" ShowMessage myMsg nameRef" printc "name is %n" nameRef prints the expected string to the console but the ShowMessage crashes the game So that clearly doesn't work. I haven't seen anything else that's likely to work so I despair that it may be impossible. Edited January 2, 2016 by CarlCorey Link to comment Share on other sites More sharing options...
blove Posted January 3, 2016 Share Posted January 3, 2016 Make sure that you are using FOSE 1.3+. Earlier versions did not have string support, but it seems like they have back ported some NVSE commands recently. I have not tried it yet, but try MessageEx or MessageBoxEx with the ShowMessage switches. Link to comment Share on other sites More sharing options...
CarlCorey Posted January 3, 2016 Author Share Posted January 3, 2016 Thanks for the heads-up. I had indeed been using FOSE 1.2. Unfortunately, MessageEx and MessageBoxEx do not seem to have been back ported in 1.3 and "%n" still crashes the game when used with ShowMessage. I found a thread from a couple years ago on this very same topic. "%a" also doesn't work in exactly the same manner as discussed in that thread. The ShowMessage documentation must have been written by a NVSE user who just assumed that it worked the same in FOSE. It looks like my options are down to having a different version of the Message for each variation with the value hardcoded. How very elegant. At least I only have 16 variations in this version. Link to comment Share on other sites More sharing options...
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