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Am I missing something here? Trying MW and it doesn't seem great.


jayp9

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Later games indeed send you to collect x, kill y, fetch z quests but that's not the problem with those quests. The problem is, I don't feel accomplished after doing them. Playing Morrowind, you will realize this difference but it will not be apparent immediately.

 

Because... The difference... Well, everything is connected in Morrowind. Doing quests informs and shapes your experience of the world and exploring the world informs and shapes your experience of the quests. The mundanity of certain guild quests is deliberate, it makes guilds realistic, also makes epic quests feel more epic in relation. There will be choices when applicable. The choices can be hidden, try to break the game and see if it can keep up! I remember my first time with Morrowind very vividly, 30 minutes off the boat, I uttered "Let's see how smart you are Morrowind!". Best gaming experience of my life. I also remember thinking how much more smarter the sequels would be. :facepalm:

Edited by vtastek
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