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Anyone know how to change the rotation axis of buildable objects? Eg, when you rotate an object while building it spins on the Z (vertical) axis... I want to spin an object on X or Y (horizontal), mostly for wall mounted stuff. I think the 'bounds' are just the volume of the object, I can't quite figure the transform stuff though... don't know if it's just scaling or if it can control stuff like rotation as well.

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