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Performance drop on 1440p


bturnbow

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Hello Fellow Fallouters,

 

I have a 2560x1440 FreeSync monitor running on a Core i7, 8GB RAM, Radeon Fury PC. I only have a few mods running right now for better stars, land textures, and PIP Boy resolution. I have the normal ini configs that most will have based on the well known tweaks out there.

 

My problem is when I try running Fallout 4 on the native resolution at 1440p. Immediately after loading up the menu video runs (where it's closing in on the Mech armor), I can tell it's sluggish. My mouse movement is laggy. Playing in game is also sluggish and is especially noticeable when going between character dialog. When I switch to 1920x1080, everything is completely smooth as butter.

 

I really don't suspect my video card to be the issue as benchmarks out there show I should be hitting 50-60 fps on 1440p. I've tried removing the few mods I have as well as adjusting the major graphical features (shadows, God rays, etc). None of these made a difference.

 

I don't have my ini with me right now but stuff like mouse acceleration is disabled and uGrids were at 5. Nothing really special there.

 

Anyone experienced this? I don't mind playing at 1920, but if you have a 27" 1440p monitor, it's always better to play at the native resolution :)

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Ouch. Just ordered parts for a new build with dual 1440p monitors. They do not support G-Sync or FreeSync. After researching both, I don't think my old eyes will be able to tell a difference (especially since I will always limit FPS on *any* game to 60 fps). Hope this problem doesn't show it's ugly head after I migrate to the new build. No Radeon for me, installing a 980 Ti 6 GB GPU.

 

Just a thought: Latest Drivers for your Radeon? With FO4 out, those can change sometimes on a daily basis!

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Yeah, latest ones were released on 12/17 and I just checked again. I can't believe it's the card as I played Witcher 3 at 1440p with no slowness at all. It has to be something I'm missing but just haven't figured it out yet.

 

In case anyone is interested, here are my ini files.

 

 

 

Fallou4.ini

 

[General]
sLanguage=en
uGridsToLoad=9
uExterior Cell Buffer=36
bDisableAllGore=0
uInterior Cell Buffer=12
uExterior Cell Buffer=144
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseThreadedAI=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iNumHWThreads=8*
iPreloadSizeLimit=262144000

[screenSplatter]
bBloodSplatterEnabled=1

[Display]
iPresentInterval=1
bDeferredCommands=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bNvGodraysEnable=1
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1

fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1

fSunUpdateThreshold:Display=0.5f
fSunShadowUpdateTime=1.0

[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40

[sSSSS]
fSSSSSPower = 4.0

[Audio]
bEnableAudio=1

[interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0

[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32

[Controls]
fMouseHeadingXScale=.021
fMouseHeadingYScale=.03738
bMouseAcceleration=0

[Grass]
iMinGrassSize=20
bAllowCreateGrass=1

[imageSpace]
bDoRadialBlur=1

[Weather]
bPrecipitation=1

[Archive]
bInvalidateOlderFiles=1
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000

[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3
[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0

Fallout4Prefs.ini

 

[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=3000.0000
fShadowDistance=3000.0000
uiOrthoShadowFilter=2
uiShadowFilter=2
iShadowMapResolution=2048
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=1
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=2
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=2
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel1FadeDist=999999.0000
iMaxAnisotropy=16
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="AMD Radeon R9 Fury Series"
iTexMipMapSkip=0
bEnableRainOcclusion=1
iAdapter=0
[imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=1
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.7500
fPipboyEffectColorG=0.7000
fPipboyEffectColorR=0.0050
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.2500
fModMenuEffectHighlightColorG=0.8461
fModMenuEffectHighlightColorR=0.0500
fModMenuEffectColorB=0.2500
fModMenuEffectColorG=0.8461
fModMenuEffectColorR=0.0500
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[LightingShader]
bScreenSpaceSubsurfaceScattering=1
bScreenSpaceReflections=1
[General]
bGamepadEnable=0
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=63
iHUDColorG=215
iHUDColorR=12
bDialogueCameraEnable=1
bShowCompass=1
[Controls]
fMouseHeadingSensitivity=0.0383
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.6500
uID0=554685
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel2Distance=110000.0000
fBlockLevel1Distance=90000.0000
fBlockLevel0Distance=60000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[Grass]
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=30.0000
fLODFadeOutMultItems=10.0000
fLODFadeOutMultActors=15.0000
[blurShaderHDR]
bDoHighDynamicRange=0
[blurShader]
bUseBlurShader=0
[Launcher]
bEnableFileSelection=1
uLastAspectRatio=1

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Hi

 

I am playing at 4k with a GTX 980 ti sc & can average 54fps. The game is a rollercoaster when it comes to frame rate though. When I tested at 1440 on ultra the frame rate stayed at 60 or close to 60. When I start adding more mods I will probably drop down to 1440 like I did in Skyrim.

 

Last weekend I ran the game with Fallout Performance monitor & was shocked at the results. http://www.nexusmods.com/fallout4/mods/1762/?

Out in the open I was getting 60fps, but when I approached a city the frame rate dropped to 30. In the city the frame rate went back up to 60. In wooded areas with the frame rate at 60, looking through a sniper scope brought the frame rate down to 17. For 2 hours of play the frame rate stayed high but slowly dropped after that. My GPU & CPU were doing fine but my old WD Raptor was struggling.

 

Use Fallout Performance monitor to see what your hardware is doing.

 

Later

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  • 2 weeks later...

I assume you copied and pasted your INI files... don't know if this has anything to do with it, but your Fallout4.ini has two "uExterior Cell Buffer" lines in it. The one with "36" I believe is the default INI value; however, I believe the game is minimum hardcoded to 47. Just noticed this at a glance, and thought I'd mention it. Have you tried putting back in clean/default INI files (i.e. deleting and running the launcher)? Something worth trying if you haven't yet.

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