Bee921 Posted July 25, 2007 Posted July 25, 2007 Povuholo said: Open the console (with ~) and type: tmm Actully it's tmm 1
cryocry Posted July 26, 2007 Posted July 26, 2007 Bee921 said: Povuholo said: Open the console (with ~) and type: tmm Actully it's tmm 1 I already said that a month and 55 minutes before you did: cryocry said: You only need to put "1" after "tmm", not "100".
riddiam Posted July 26, 2007 Posted July 26, 2007 you can uncover the locations of mods but you need to type it after the mod is installed. you can always re type it for the new mods..
Gilibran Posted September 6, 2007 Posted September 6, 2007 Well if you still want to do some travelling to find locations so it does'nt feel like a total cheat as far as possible and get MOD locations at the same time this is what i do when i start a new character: Akatosh flying mount Mapmarker mod by LemanWayshrine marker mod (if you have KOTN) by MezloOblivion gate mapmarker remover by Quarn and fly around from marker to marker. The advantage of this is that when you look around you get almost all the wayshrine's & gates and if there are any markers, the locations from mods
Dimmu666 Posted March 30, 2010 Posted March 30, 2010 Tmm ruins athletics training quest. The trainer wants you to find some new locations but with tmm all map markers are revealed and places found is 0... just wanted to warn you. :smile:
bamspeedy Posted March 31, 2010 Posted March 31, 2010 'tmm 0' will remove all the mapmarkers so you can revisit areas to get that 'places found' stat up
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