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Where is the difference beetwen a female and a plant (mesh)?


TrueBlackWidowmaker

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Hi there from Germany,

if you think this is a joke - it isn't.

Well feminists always blame that mans see females just as (sexual) objects, instead as an equal partner. So I thought: "well yes, but perhaps not enough". An new mod idea was born. Why not using female body, now with CCBE (thanks at this point to Godfather of boobs and butts Caliente), as an unusual object in Fallout? As plants, turret guns, living room decoration and so on.

OK, so I've started first with the females as plants idea. I've took body, and hands from CBBE and mixed them in Outfit Studio together. Then I've took then a raider mask for the head because I couldn't mix for unknown reasons head and body correct together. Well, I've changed diffuse-, normal-, and specular-maps so the whole think looks like black latex. I've mixed that together in outfit studio to a single nif-file.

I ve had already programmed a "latex plant", as I've make already an "adhesive plant" before, that is working perfect. But when I replace the old latex-plant-nif, that is a copy of mutafruit plant, with the new latex-female-body-plant-nif, I can't harvest the plant anymore. I can see the plant in workshop menu, I can plant it, every think is working expect the harvesting of latex. I ve loaded a save point, on a point where I had several latex plants with fruits. With the old nif I can harvest the latex, after changing the nif-file and reloading same save point no more.

So my question now is what makes a plant-nif to a plant-nif, or otherwise what must I do, so I can put full functionality to my new latex-female-body-plant?

Sorry for my bad English, please answer in clear, easy words, and don't use phrases or hints.

 

Black Widowmaker

Edited by Black Widowmaker
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