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Help debugging a non-LOOT Requiem based load order?


ArtMurder

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Hi! So in my most recent install of skyrim, I've decided to bypass LOOT and manually decide my load order do to Requiems high level of pickiness. With less then 70 plugins though, it's a lot more practical then the typical 200+ I've used before... So far, I have found most bugs and worked them out, I get pretty stable proper gameplay, but I have a few persistent errors I can't seem to get rid of. I'll list those errors here in descending order of how much they annoy me, and would greatly adore it if anyone could help me with any of them.

 

[1] Combat Music Rapidly Alternates - When I enter combat the game seems to get very indecisive, playing about 5 seconds of 5~6 different tracks before either going dead silent for the rest of the fight, or picking one of them and suddenly working properly. Weirdly, I had one music mod installed, Additional Music Project, when this error occurred, but uninstalling it and installing another only seemed to dramatically reduce how often this happens, not stopped it. I also had Immersive Music installed before this and swapped it out as well, but uninstalled it for taste reasons. I've used a core "test save" I've been doing plenty of effort to keep clean, I'm hoping it's not some goofy thing baked into my saved data!

 

[2] Giant squares of grass seem to vanish from fields if I have been playing to long... exiting to desktop crashes the game(may be a separate issue), but relaunching usually fixes it. It's very aesthetically ugly though and would like to try and fix it.

 

[3] Horse manes clip through their armor. I have no idea which one of the Requiem patches did this, but at some point rotating my load order I caused this bug to appear, but did not have it at first. I am working on messing with my load order to resolve it, but am basically taking blind guesses.To my understanding the core Requiem module is the only thing that should be modifying horses.

 

[4] "raw meat" I get from most animals has zero magicka and stamina in it's effect instead of a proper number, and can't be cooked at Campfire's campfires. Messing with Load Order of the Campfire patch hasn't seemed to help. Many animals drop other kinds of meat that can still be consumed and eaten

 

[5] Something seems to be changing the value of Skooma from 100 (Requiems base value) to 500, and then one time all the way to 2500!! 100 feels the most fair and balanced, but now it currently sits on 500, and has stuck there for a while. No mod I can think of mod Requiem's core module and iNeed should be effecting it, and I have turned iNeed's inebriation effects off.

 

[6] When I take Skooma and get on a horse (lol) and the "drunken fall over" happens, I bug out when i stand back up, and my characters becomes totally unresponsive. Only occurred once, because I no longer jump on horses shortly after taking skooma.

 

[7] Some of the small streams of water seem to have dried up? I can see the obvious areas where a stream is meant to be, but there is no water there. I've found 2~3 of these little streams in vast amounts of exploration, so they aren't common, but they make the slightly awkward pairing of Purity and Tamriel Reloaded HD look a little to ugly and noticeable.

 

 

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Edited by ArtMurder
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