Ribsterr Posted January 8, 2016 Share Posted January 8, 2016 Alright, so a while back I modded my game quite a bit, and currently I have like 44 mods installed, mostly settlement and building mods. Okay so, I got OCDdecorator (a mod that allows you to place clutter statically) and it was working fine until after I think I got new mods, one of the categories within the mod in the workshop was locked and there wasn't that up arrow to open up the item list. I didn't really care because it was far too much of a hassle to use the mod anyway. Today though when I got a couple new mods, I realized I couldn't place down any wooden walls. I tried disabling the mods I'd gotten but that didn't really work. Heres a screenshot of it http://images.akamai.steamusercontent.com/ugc/610602100814512329/6BE0BDCD20D2F15CACDDDE5DE4D8565E9AFC2C63/ Link to comment Share on other sites More sharing options...
SharraShimada Posted January 8, 2016 Share Posted January 8, 2016 There is either a bug, or a limit, how much objects the build-menu can handle. If you install too much mods with new objects, the menu will not show all of them. And its random, what its discarding. Disabling is the wrong way. You have to uninstall them, to remove the files from data. Disabling leaves them in place. Link to comment Share on other sites More sharing options...
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