kingdark Posted January 8, 2016 Share Posted January 8, 2016 So I was actually curious, what are the current limitations of modding fallout 4 at the moment? I mean, there are plenty of mods available already Several well known let's players and those that review mods, have mentioned on more then one occasion that when the g.e.c.k is released, a lot more will be possible. But from my (ignorant) point of view, there is plenty possible already. Or is it more of a question of it being easier? (As in, now you have to make a work around and after you just use the official tools) So that's what I would like to know. What is impossible now and what of those impossibilities will be made possible after the release of the official tools? Thanks for the answer! Link to comment Share on other sites More sharing options...
mazakala Posted January 8, 2016 Share Posted January 8, 2016 Plenty of things can be done already, but it is not practical. Level design and quests are something that one can't really do in any way even close to practical without the GECK. Quest mods, player homes, custom companions and that sort of mods will start appearing once the GECK is out. Link to comment Share on other sites More sharing options...
lilkandeekid Posted January 8, 2016 Share Posted January 8, 2016 Compiling and attaching scripts is definitely one of the biggest things in my opinion we have to wait for. Plus with the new CK, the unknowns in FO4Edit can start to be filled in. Link to comment Share on other sites More sharing options...
kingdark Posted January 8, 2016 Author Share Posted January 8, 2016 Okay, thank you for the swift responses. I suppose I will have to wait and see. Link to comment Share on other sites More sharing options...
zilav Posted January 9, 2016 Share Posted January 9, 2016 Compiling and attaching scripts is definitely one of the biggest things in my opinion we have to wait for. Plus with the new CK, the unknowns in FO4Edit can start to be filled in.You can do that even now. Caprica Papyrus Compiler is on Nexus, and FO4Edit allowes to attach scripts and edit script's properties. There are even custom scripted mods already released. Link to comment Share on other sites More sharing options...
lilkandeekid Posted January 9, 2016 Share Posted January 9, 2016 :ohmy: Wasnt aware that was out, thx! Link to comment Share on other sites More sharing options...
Recommended Posts