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Can't move after Spawn


Jumpbase

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Hey,

i started a new Skyrim game with 50 Mods, but when i spawn i can't move or something

"enableplayercontrols" don't work

I can look up and down

 

 

Load order:

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 ApachiiHair.esm
7 7 ClimatesOfTamriel.esm
8 8 EnhancedLightsandFX.esp
9 9 SDO Full-LOD - The Morthal Swamp Complete.esp
10 a SkyFalls + SkyMills + DG + DB.esp
11 b Hothtrooper44_ArmorCompilation.esp
12 c WATER DG + DB.esp
13 d TownsAndCitiesEnhanced.esp
14 e SDO Full-LOD - Waterfall Effects.esp
15 f Run For Your Lives.esp
16 10 SDO Full-LOD - Whiterun Trundra Creeks.esp
17 11 SMIM-Merged-All.esp
18 12 Random Alternate Start.esp
19 13 Marriable Serana.esp
20 14 Elven Archer Armor.esp
21 15 KillThemGenerals.esp
22 16 Skyrim Flora Overhaul.esp
23 17 dense vegetation.esp
24 18 lightweight potions and poisons.esp
25 19 realistic piercing arrows.esp
26 1a WhiterunInEnhanced.esp
27 1b RiverwoodEnhancedPlugin.esp
28 1c TAVERiften.esp
29 1d isilNarsil.esp
30 1e SDO Full-LOD - Giant Campfires.esp
31 1f BlackSacramentArmor.esp
32 20 BlackSacramentDBReplacer.esp
33 21 ClimatesOfTamriel-Dawnguard-Patch.esp
34 22 ClimatesOfTamriel-Dragonborn-Patch.esp
35 23 dD - Enhanced Blood Main.esp
36 24 dD-Dragonborn-Dawnguard-EBT Patch.esp
37 25 Hothtrooper44_Armor_Ecksstra.esp
38 26 SaturationBoost.esp
39 27 Immersive Weapons.esp
40 28 RaceMenu.esp
41 29 RaceMenuPlugin.esp
42 2a RAS - Riverwood CharGen.esp
43 2b dD - Realistic Ragdoll Force - Realistic.esp
44 2c Serana.esp
45 2d SFO - Dragonborn.esp
46 2e SkyFalls Dragonborn Small waterfalls.esp
47 2f SkyUI.esp
48 30 TheEyesOfBeauty.esp
49 31 Better Dynamic Snow.esp
50 32 Moss Rocks - Legendary.esp
51 33 TAVESolitude.esp
52 34 TAVEWindhelm.esp
This was made by LOOT
Edited by Jumpbase
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your load order is messed up for one eg skyUI should be higher up (above any mod with a MCM menu), and random alternate start (and its extra plugin) should be near bottom read this http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/

 

looking at your load order the thing that stands out to me is realistic ragdolls and force. to potential fix this were gonna have to download a few mods

 

1) xp32 extended skeleton (make sure it is bellow realistic ragdolls and force- and no other skeleton overwrites it)

 

2)FNIS new idles ... just the behavour .esp the spell.esp is not needed (this goes near bottom of load order and under skeleton)

 

3) google how to run fnis for users for your mod manager.

for Mod Organizer http://wiki.step-project.com/Fores_New_Idles_in_Skyrim

for NMM try youtube I used to know how to do it but i repressed it :tongue:

 

4)Download wyre bash from nexus this program must be installed into steam/skyrim directory basically copy the mopy folder into game folder. watch a video on how to set it up in your mod organizer. (gamer poets or gopher)

 

5)Download loot install into C:\loot so more games can use it if needed. watch video on how to set it up in your mod program (gopher has videos for both mod organizer and NMM).

 

6)run loot take note of dirty plugins (that is something totally different and would make post huge ), hit "sort" and with 50ish plugins you should be able to hit accept and exit program, now run wrye bash scroll down till you find bash patch lclick that and hit rebuild patch and activate after.

 

7)Profit you should be able to move in game your still gonna have to clean those dirty plugins and then rebuild patch

but that should get you moving. (note rebuild patch after any changes either removing or adding Mods)

Edited by Adarcer
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