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damage distance multiplier?


Scrufdog

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Does Fallout 4 use a calculation for damage decrease over a distance, for explosions?

 

I'm messing with Mini Nukes and noticed that the difference of a just a couple pixels is all or nothing for damage.

 

Anyone found something that can be adjusted to step down damage over distances? Or may this be a G.E.C.K. thing?

 

Thanks

 

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