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V-1.12 Bug List


Aurielius

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Listed Below are the confirmed early bug reports on V-1.12

Add, confirm, refute or comment if you like.

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  • When you pass a round in Gwent you don’t see the “loading bar” anymore
  • After you win(or lose) a round in Gwent, the screen gets a bit more greyish
  • With the patch, “Novigrad: The locked City II” turned up on my quest list again, even though it failed previously. It’s the one where you have to find the smell of blood or something. But when i get to the area, there is no trail to follow.
  • Roach still comes running without a mane sometimes
  • The supposedly new feature that shows the herb name like on NPCs, does not work.
  • Gwent victory screen is funky
  • During cutscenes Ciri's sword still doesn’t have a scabbard.
  • White Orchard Abandoned Site still broken.
  • It seems that monsters are not dropping anything/ as much upon killing.
  • The patch notes said The Nobleman Statuette (might be the Soldier one, not sure) was fixed, it’s still bugged, same exact bug, we get to the place where she’s supposed to decompress the statue, but she just stands there and nothing happens.
  • Debug console mod no longer seems to work
  • -------------------------------------------------------------------
  • Most troubling was this: "For the second time, CR Projekt Red seems to have broken some mods and some players have complained about comments being removed from scripts that are going to make it extremely troublesome for the modders to update the scripts manually now."- Sarmod Lillah -SegmentNext
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Can't even start the ploughing game. Even though I disabled all the mods I still get crash details hinting to mods. In my case the "No auto sword sheath mod" and the "everlasting oils" mods. I even tried to verify/repair the game (GOG user), didn't work either.

 

Will have to uninstall and install again :down: :down: :down: :down: :down:

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