razzytazzy Posted January 13, 2016 Share Posted January 13, 2016 Hey guys, Hope someone can help me with this. I'm using Mod Kitchen to uncook and subsequently repack into a mod a few xml files for new game plus, specifically def_item_crafting_boots and def_item_crafting_weapons. When I pack the mods the structure I'm using is <mod name>/Modded/gameplay/items_plus/<xml files>. The mod packs fine, and the game accepts it without issue, but the one thing I've noticed is that all the craftable witcher swords and boots lose the "legendary" tag. I can still craft them and they have the adjusted stats and skins I've modded into the xml files, they just lost the "legendary tag." Instead of Superior legendary ursine boots, it would just be superior ursine boots. It's strange and has been bugging me and I've tried altering the folder structure for packing but the one I mentioned is the only one that seems to work in game. I'm doing the same thing with the wolven stuff but that structure is <mod name./modded/dlc/dlc10/data/gameplay/<xml files> and that one works perfectly as well keeping the legendary tags. Anyway, that's my story so far, was wondering if anyone else ran into a similar issue and figured out a solution, or can suggest a solution anyway. Would be much appreciated! Thanks. Link to comment Share on other sites More sharing options...
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