ChrisVK Posted March 20, 2016 Share Posted March 20, 2016 Thanks a lot.This solved my problem starting Witcher3 after updating from 1.10 to 1.12. Much appreciated! :) Link to comment Share on other sites More sharing options...
Qwerter1410 Posted March 24, 2016 Share Posted March 24, 2016 Works thank you man :D Link to comment Share on other sites More sharing options...
DarkBladerXs Posted March 29, 2016 Share Posted March 29, 2016 Thank you man, it worked! :) Link to comment Share on other sites More sharing options...
tripie Posted April 13, 2016 Share Posted April 13, 2016 original problem for me was something to do with oil.ws, using fix caused the following error:Error [content0]engine\timerkeyword.ws(4): Class 'CR4TelemetryScriptProxy' was already exported. Link to comment Share on other sites More sharing options...
Wurusak Posted April 19, 2016 Share Posted April 19, 2016 Thanks a lot! Link to comment Share on other sites More sharing options...
evionify Posted May 21, 2016 Share Posted May 21, 2016 Thanks dude! I tried using the enable Dev Console mod before I had even booted the game. I'll try it again now, now that the game have exported all the scripts. Cheers :) Link to comment Share on other sites More sharing options...
superfundo Posted May 26, 2016 Share Posted May 26, 2016 In folder "content\content0\scripts\engine", I create the file "telemetryKeyword.ws" with the following content : // Class pointed to by "theTelemetry"// Do not instanciate directlyimport class CR4TelemetryScriptProxy extends CObject{ import final function LogWithName( eventType : ER4TelemetryEvents ); import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String ); import final function LogWithValue( eventType : ER4TelemetryEvents, value : int ); import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String ); import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int ); import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String ); import final function SetCommonStatFlt( statType: ER4CommonStats, value : float ); import final function SetCommonStatI32( statType: ER4CommonStats, value : int ); import final function SetGameProgress( value : float ); import final function AddSessionTag( tag : String ); import final function RemoveSessionTag( tag : String ); import final function XDPPrintUserStats( statisticName : String ); import final function XDPPrintUserAchievement( achievementName : String );} Thank you it works...sorry for reviving an old thread but now i can play this game with my mods after i did a format and losing all my files except for the saves !!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Glitcher Posted June 6, 2016 Share Posted June 6, 2016 This still works on patch 1.21! Link to comment Share on other sites More sharing options...
elsabrown Posted June 13, 2016 Share Posted June 13, 2016 how am I supposed to get all that bright green data to the telemetrykeywordws file? [ dumb blond elsa ] Link to comment Share on other sites More sharing options...
Kirotut Posted June 30, 2016 Share Posted June 30, 2016 how am I supposed to get all that bright green data to the telemetrykeywordws file? [ dumb blond elsa ] You'll have to edit it with a program such as Notepad++. Link to comment Share on other sites More sharing options...
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