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New uGridsToLoad formula? Not (X+1)^2 ?


Deleted4610270User

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(X+1)^2 was the formula for calculating uCellExterior Buffer value in Skyrim, where X was the uGridsToLoad value. That is not the case it seems because default uGridsToLoad value is 5 and yet the default uCellExterior Buffer value is 47. I guess this time the formula is different... (X+1)^2 + 11 ???

 

 

I am also a bit confused about the MipMap Skip = -1 Tweak. Does it do the same thing as Degrade/Upgrade Distance values do?

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