Deleted4610270User Posted January 15, 2016 Share Posted January 15, 2016 (X+1)^2 was the formula for calculating uCellExterior Buffer value in Skyrim, where X was the uGridsToLoad value. That is not the case it seems because default uGridsToLoad value is 5 and yet the default uCellExterior Buffer value is 47. I guess this time the formula is different... (X+1)^2 + 11 ??? I am also a bit confused about the MipMap Skip = -1 Tweak. Does it do the same thing as Degrade/Upgrade Distance values do? Link to comment Share on other sites More sharing options...
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