Machienzo Posted April 13, 2011 Share Posted April 13, 2011 http://www.newvegasnexus.com/downloads/file.php?id=41352 Alright, I've got this mod uploaded. So you get the idea from having a look at it. It's still in early stages. I'm looking for help for one thing at the moment. These slot machines run off their own casino data depending on their area. Just like any other casino, once you get past the winnings limit you get 'banned' from using the machines affiliated with the casino data. Now the difference is, these machines are set up to 'refill' every three days. Therefore, when you do get 'banned' from maximising your winnings, the "You have been banned from this casino" message that pops up afterwards (and on subsequent retrys to use the machine) in the top-left of the screen isn't really applicable. Instead, I want to change it to say something along the lines of "This venue has run out of winnings.". The problem stems from that fact that the 'banned' message is actually a game setting. I cannot change it or add any new global settings. Nor do I wan't to change it as it would affect every other casino that uses it. If I could however and allow it to affect only my machines, that would be awesome. So, any help here? Link to comment Share on other sites More sharing options...
Machienzo Posted April 13, 2011 Author Share Posted April 13, 2011 Nobody can help at all? Link to comment Share on other sites More sharing options...
Dandys Posted April 14, 2011 Share Posted April 14, 2011 The you are banned message only appears if you call the "showslotmachinemenuparams" or "showroulettemenuparams" or "showblackjackmenuparams" commands with a banned casino data You need to check your script for the slot machine and go to the part where it has that and add something like if getcasinowinningslevel (your casino data) >= 4 ;(banned)showmessage (Id of your custom message)elseshowslotmachinemenuparams (data) x y z ; or roulette or blackjackendif or something like that sound easy enough? Link to comment Share on other sites More sharing options...
Machienzo Posted April 14, 2011 Author Share Posted April 14, 2011 (edited) I believe I've already done that. Here's the scripting for one of the machines. scn mpxSlotMachineLVBScript float SlotRefillscn mpxSlotMachineLVBScript float SlotRefill begin OnActivate if IsActionRef player if mpxRegionalSlots.Info !=1 ShowMessage mpxRegionalInfo Set mpxRegionalSlots.Info to 1 set SlotRefill to 0 elseif mpxCasinoCompsLVB.Banned == 1 ShowMessage mpxLVBSlotsMsg else ShowSlotMachineMenuParams mpxLVBCasinoData 1 100 0 endif endif end I guess from that script then, it should successfully show the message when you try to activate a slot after being banned. Though I'm pretty sure it at least doesn't say that the slot machine has no more winnings at the EXACT moment you reach the maximum winnings and are forced out of the game. Would that be focusing on editing the "ShowSlotMachineMenuParams"? Edited April 14, 2011 by Machienzo Link to comment Share on other sites More sharing options...
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