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Issue with 3rd person skeleton mod


Shinzou

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I have been trying to fix this for a while now. I just can't figure it out. I downloaded the "Ultimate 3rd Person Camera" mod. Got it installed correctly. Right away had an issue with the camera view being off by 90 degrees. Used nifskope to change the yaw by 90 degrees and fixed that.

 

My main issue now is that when I shoot bows the arrows shoot from high left of my character. Not from my character or my cameras, but high up and to the left of my physical character. The arrows would go forward at the proper angle I was shooting but obviously would hit to the way left and above of what I was aiming at. I know this has something to do with the skeleton. I deleted the skeleton.nif and the arrows were shooting correctly using the vanilla skeleton. To troubleshoot some more I installed the skeleton.nif from the 3rd person mod that makes arrows shoot from the camera. It says it does this by placing the skeleton behind the camera in the nif. Low and behold the same problem happens with that nif. Shoots from way high and left, which means it seems arrows are not shooting from the skeleton in the nif.

 

I am new to messing with nif files so I don't know what else to look at. Is there a variable in the nif somewhere that tells the game where the arrows should shoot from, or could another file/mod not like the 3rd person skeleton.nif (like Deadly Reflex)?

 

EDIT: Noticed something with the mod that puts the skeleton behind the camera. It doesn't have the same hanging body limbs fix as the ultimate 3rd person view mod. This allowed me to see something interesting. When I went into proper "vanilla" 3rd person there was an animation of body limbs behind my character where the camera would be, only it was facing to the left even though in the nif the skeleton behind the camera was facing forward. When I would shoot my bow it would rise up and point the bow out properly, and the arrow would shoot from the tip of the "ghost" body's bow. The body itself was to the right of my character but when it drew it's bow the tip of the bow was at the upper left of my character. I don't know if this has anything to do with it or not though, since the skeleton is in a completely different spot on the original 3rd person mod I installed.

 

Sorry about the wall of text. I like to get in as much info as possible when I am asking for help or troubleshooting something.

Edited by Shinzou
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