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NPCs and weapon calibers in GECK


dontmatr

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...some NPCs are unable to use them for some reason. For example, A raider attacks me with his melee weapon. After killing him, I loot his body and find he indeed does have a firearm in his posession (in this case, a MAC-10, chambered in .45 ACP). However, the only ammo found on his body is 10mm (the caliber the weapon was originally chambered before editing its stats in the GECK). Is there anything I might have overlooked that might be able to resolve this particular issue?
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