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FCOM crash related to summons


warum

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i recently reinstalled oblivion and thought I'd give FCOM a try and finally got it to work after hours and hours and going through multiple reinstalls and starting over.

everything seemed to work ok and so I installed just a few other mods, including supreme magicka and midas magic and went on to play the game. everything went smooth until i ran into the first enemies that summoned s***.

i think the problem i am having is most likely related to supreme magicka:

 

whenever someone's summon dies/disappears/i die while they have their summon out my game crashes. it won't crash to desktop, it will just freeze entirely and all i can do is tab out and close oblivion in the task manager.

i also had some seemingly random crashes at the chorrol mages guild when they had their scamps summoned and also while doing a mages guild quest for anvil, a summoning related crash as well.

 

i had the SM fixes for OOO and MMM installed and tried having them activated and deactived in every possible combination but that didn't help. there are no other mods that somehow mess with magic or monsters or anything else that should be related to summoning magic.

i do use oblivion script extender with Windom Earle's

Oblivion Crash Prevention System and oblivion stutter remover.

 

do you have any ideas?

Edited by warum
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i figured it out myself. an update for anyone who cares or might run into the same problem at some point:

 

apparently the two obse plugins i mentioned don't go well together with supreme magicka summons. deleting them has fixed my problem.

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