dasmodem Posted April 13, 2011 Posted April 13, 2011 Hello partners I was thinking about a simple thing for experimented modders What about a submarine hideout ? Simple, lets say to keep it lore friendly, the submarine was hauled on a truck , already assembled to get tested near the hoover dam, but the bombs fell during the it was on its way, so its stay coherent And for the idea, could anyones convert this one ? http://www.fallout3nexus.com/downloads/file.php?id=11778 It could be good idea, somehow
cesar78 Posted April 13, 2011 Posted April 13, 2011 i would also love to have this mod.You are not allowed to use that image extension on this board.
majinshinsa Posted April 14, 2011 Posted April 14, 2011 i would also love to have this mod.You are not allowed to use that image extension on this board. what are you talking about? my av is a gif and i dont have one in my sig.
Frstwlf Posted April 14, 2011 Posted April 14, 2011 (edited) Well, first of all it'd be nice to know where the meshes and textures come from. I don't remember a submarine from any Fallout 3 DLC, so the first step would be to acquire the permission from the possible author of those. Otherwise, the interiors seem to be the ones used for Rivet City, though I could be wrong. If this is the case, you'd have to port these from FO3, which is fairly easy. Then the mod in itself, which shouldn't pose any problem at all to create in the GECK with the resources imported. I know that's not much help, but I'll go dig a little and see what can be done. Edit: My bad, the submarine is indeed from the Point Lookout DLC. So there's only one slight problem: is it ok to upload the meshes/textures etc from the DLC (the submarine) and Fallout 3 (the Rivet City hallways) ? Edited April 14, 2011 by Frstwlf
dasmodem Posted April 14, 2011 Author Posted April 14, 2011 Well, first of all it'd be nice to know where the meshes and textures come from. I don't remember a submarine from any Fallout 3 DLC, so the first step would be to acquire the permission from the possible author of those. Otherwise, the interiors seem to be the ones used for Rivet City, though I could be wrong. If this is the case, you'd have to port these from FO3, which is fairly easy. Then the mod in itself, which shouldn't pose any problem at all to create in the GECK with the resources imported. I know that's not much help, but I'll go dig a little and see what can be done. Edit: My bad, the submarine is indeed from the Point Lookout DLC. So there's only one slight problem: is it ok to upload the meshes/textures etc from the DLC (the submarine) and Fallout 3 (the Rivet City hallways) ? Hello there :D If you read the mod description completely you can see: "Submarine House a new house added to the Wasteland. Please leave a comment expressing your opinions. NOTE:Submarine without Point Lookout has been released for anyone without the DLC, this file also does not require the Bug Fix download. Normal Versions do require Point Lookout." So apparently the author made a version for those who dont have Point Lookout Anyways, would be really great to have a submarine :D
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