jedimarine Posted April 13, 2011 Share Posted April 13, 2011 The wild gets pretty boring when it's nothing but Ogres and Minotaurs. Is there a mod that makes the game ignore your lvl when generating the enemies, so there is a little more variety at higher level? Link to comment Share on other sites More sharing options...
Noggog Posted April 13, 2011 Share Posted April 13, 2011 (edited) You can try out my mod: Dynamic Leveled Lists. It will give you ungodly amounts of control over the spawning behaviors of the creatures you do have. Add in a few monster mods, and you've got a party. 8) Some settings I would suggest to get a more unpredictable feel: LowTierCutoff = 15ish HighTierCutoff = 15ishSpawnCountmax = 5SpawnCountBaseRate = 35ish This will make creatures +- 15 levels around you spawn, and give a 35% chance that more than 1 creature will spawn at once, up to a max of 5. 8) And no, it doesn't matter what mods you have. It'll work with anything. You can also set the Tier cutoffs to 0 to basically get what you're asking; ignoring your PC level and spawning everything equally (will give it a WarCry/WAC feel) Edited April 13, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
David Brasher Posted April 16, 2011 Share Posted April 16, 2011 This mod removes level scaling so that you might encounter any creature from a rat to a brown bear or ogre regardless of whether you are level 1 or level 45: Brasher's Oblivion Overhaul Link to comment Share on other sites More sharing options...
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