PyroJesus Posted April 14, 2011 Posted April 14, 2011 Well, a long time ago I made a Clint Eastwood outfit and pistols pack for NV. I was right proud of myself for a while, but then I began noticing that whenever the character does anything but look any lower than dead ahead while running, I could see the outfit bobbing in and out of my first person view. I can't understand why this is - There are armors more protrusive and bulky than the poncho or the Ranger Vest Outfit I based it on, such as any and all the power armors.Examples are here: http://i117.photobucket.com/albums/o62/pyrojesus/ponchoclip1.jpg?t=1302750089 http://i117.photobucket.com/albums/o62/pyrojesus/ponchoclip2.jpg?t=1302750089 I hope someone can tell me what the heck is happening. I had the same problem to some extent with the Ranger Vest outfit, with the scarf and vest clipping into view. Things with this mod were going alright and I thought it might be a problem only I was getting, but someone recently gave me feedback stating that the clipping issues were terrible. I'm sure they can't mean third person; there is some minor clipping on the back there, but it's really not -terrible-. Anybody who wants to test the mod or some adjustments themselves can find it at http://www.newvegasnexus.com/downloads/file.php?id=40238.Thanks to anybody who can help.
rickerhk Posted April 18, 2011 Posted April 18, 2011 Maybe the same issue this post had? http://www.thenexusforums.com/index.php?/topic/370659-armor-showing-up-in-1st-person/
unclebenis Posted July 3, 2016 Posted July 3, 2016 (edited) the arms need to be seperate from the rest of the outfit and on their own for a 1st person model Edited July 7, 2016 by unclebenis
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