Ambiguous Posted January 18, 2016 Share Posted January 18, 2016 This might have to wait for the GECK, but I thought I'd ask if anyone was looking into portable mini-settlements? There's two settlements in the game (at Diamond City and the airport) that have different building rules to other settlements, so I know that somewhere in the code is a command that restricts building for specific settlements. My idea is to be able to deploy a mini-workshop which gives you a tiny build area for the sole purpose of building defences (maybe some limited scrapping functionality too? For removing barricades). You could then pack up the workshop and move on. Each mini-workshop would provide a small radius and small amount of power. You wouldn't be able to build resources of any kind within the radius. The mini-workshop would be a weighted inventory item (you'd also need to carry building supplies with you to use it) and would bypass the usual "you must clear the area of enemies" flag. This would have to only flag a small area around the mini-workshop as buildable, not the entire cell, and only whilst the mini-workshop is deployed, not forever. You also wouldn't be able to supply-link the mini-workshop to your normal workshops. The purpose of the mini-workshop would be to either build little defensive outposts in the wilds for fire-support or for a fall-back position if you fear you've over-extended. Or to put up a weapon/armour workbench for on-site scrapping, though you'd need to carry the supplies required to actually build this (no storing/accessing-stored items from a mini-workshop). You wouldn't be able to build power generators, only the mini-workshop's own generator is allowed, so you could possibly build a missile turret, but not a wall of them around a group of deathclaws (unless you run around with multiple mini-workshops). I just thought this might contrast nicely with all the mods around that are steadily making the wasteland a more and more dangerous place. Link to comment Share on other sites More sharing options...
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