TheValiantSoul Posted January 18, 2016 Share Posted January 18, 2016 The salvage station in Fallout 4 must be one of the most boring items you can assign a settler to. I’d like to make it a bit better but increasing the amount of randomly generated junk it gives you doesn’t feel like a very exiting solution. I think a good way to make it better would be to let us put junk items into the scavenge station so that the settler assigned to it slowly salvages any usable part of the junk items. As a compensation for the extra time it takes for the settler to salvage the junk items you have placed into the scavenge station you will get more parts and material from every item. On top of that the random generation on funk items and material should still be there. All this would allow us to gain more control over what is scrapped without having to pour all junk items on the ground since the only items that are scrapped are the ones you have put into the scavenge stations inventory. It would also make for a good alternative to the Scrapper perk; but perhaps not as powerful. An additional bonus feature to this mod would be if the settler assigned to the scavenge station got better at the job the higher intelligence he/she has. It would give you a reason to give them clothing and armor with intelligence bonuses. Sturges could also be given a special perk that allows him to be slightly better at the job even without any stat-modifying clothing. Please make this mod! Link to comment Share on other sites More sharing options...
demonocolips Posted January 18, 2016 Share Posted January 18, 2016 OK, so from what im understanding: You put items into the inventory of the settlement and the operator of the salvage station will randomly generate up to 2x the raw resources from the item in question. Well it gives the player more control over the scrap that is recovered. I'm not against it but if it was in addition to rather than a replacement of i would be more for it. Or if when the settlement is out of junk items it would return to normal operation. Link to comment Share on other sites More sharing options...
TheValiantSoul Posted January 24, 2016 Author Share Posted January 24, 2016 OK, so from what im understanding: You put items into the inventory of the settlement and the operator of the salvage station will randomly generate up to 2x the raw resources from the item in question. Well it gives the player more control over the scrap that is recovered. I'm not against it but if it was in addition to rather than a replacement of i would be more for it. Or if when the settlement is out of junk items it would return to normal operation. Yeah I was thinking that it would add on top of the existing functunality of the salvage station. Link to comment Share on other sites More sharing options...
dem0nbreather Posted February 15, 2016 Share Posted February 15, 2016 I like the idea. It would be nice if you could flag certain items that your dedicated scavver would focus on, maybe by raising the percentage chance of getting X, Y or Z in exchange for less junk overall, or slower results or something -- focusing on specific items would need to be balanced, or it would just be like adding items through the console but with more menus. And I think everyone is well aware that the crafting menus are less than ideal. Anyway, more control over settlers and more functionality for settlement objects is always a plus! Link to comment Share on other sites More sharing options...
Recommended Posts