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Enclave TEC Tubes


SoMBiE

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I'm assembling a vault and put one of these evcTECHpods or tubes in where I've got my reloading and work benches just for laughs. I decided to put a creature in one or both but when I go to test the mod they get out. What can I look at to confine them in there? Edited by SoMBiE
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thank you for your input. I tried it but didn't work. your script was almost like mine except I had 'begin GameMode' or 'begin on GameMode'. I was going through some scripts to try to get some insight. I tinkered with their... some properties to make them unaggressive and, more or less, brain dead. at first they were just outside the techpod but now they're always down the corridor. I tried loading the game without the plugin and making a clean save the loaded it back in. I put prison bars to block them... :) but nothing works so far. it will take a while to get acquainted with this scripting language. I haven't done any scripting or programming in years but having fun tinkering with this.
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thanks Quetzlsacatanango, I added the navmesh. I took out all the navmesh earlier. I know it helped things but it didn't keep the ghouls in there pods. after much tinkering around I did this:

 

added navmesh

took one ghoul out

put a collision marker around the ghoul,

made it a persistent reference,

made it ignore sandbox

edited it's base and checked obstacle

clicked on the ghoul and made him persistent reference,

checked no AI acquire and ignore sandbox

edit base and check can't open doors

edit template actor data

clicked AI data tab made him drugged

clicked AI packages tab erased that stuff

changed some stuff in the animation tab but it didn't keep I guess

no scripts; although I remember making a script earlier

 

he seems to be content staying there now as a specimen. did I over do anything or add thing that were not applicable? I'm just doing this trial and error, it's hard to find instruction online.

Edited by SoMBiE
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This thread needs to be added to the SO YOU WANT TO BE A MODDER thread. Im actually adding something now utilizing these, its a fish tank, but im using the crab people things as sea monkey's. Any new mesh designed.

 

Giving it a go, and release will be sunday

 

got a better result then I could ask for hehe.

 

They actually fight each otehr I watched the little bastards destroy themselves.

Love it. :teehee:

Edited by Floatsup
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