Jump to content

HELP!


RedDeadRider

Recommended Posts

OK so I had the working just fine and of course I find new and interesting mods to add to my ever expanding build inventory. Well something I added is now giving me a CTD in the build menu. I can build most everything up until I pass the Fences menu. That is where I get the CTD. I thought I found the issue but no.... Would someone PLEASE take a look at my mods list and help me fix this?

 

GameMode=Fallout4

Fallout4.esm=1
ArmorKeywords.esm=1
ConcealedArmor.esm=1
Homemaker.esm=1
CarryWeight200Strength.esp=0
CarryWeight2000.esp=1
LoweredJetpakAPDrain.esp=1
LoweredSprintAPDrain.esp=1
Samantha.esp=0
SniperDamage.esp=1
MinigunDamage.esp=1
MoreOrLessXP-Misc.esp=1
MoreOrLessXP.esp=1
MoreOrLessXP-Crafting.esp=1
free_downgrades.esp=1
LoversRings.esp=1
RichMerchants.esp=1
BrighterSettlementLights_ExtraBrightv1.1.esp=1
RMM.esp=1
DeadBodyCollision.esp=1
EndorsCustomCombatArmor.esp=1
DDP_Elevators_mark1.esp=1
NX Pro - Farm Core.esp=1
DDP_Lightbox1.esp=1
ScrapDeadThings.esp=1
ModelRobotDisplay.esp=1
EasyHacking.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
UNLIMITED JETPACK.esp=1
CapStorage.esp=1
MoreHairstyles4Female4.1.esp=1
CROSS_Gear.esp=1
NukaColaDisplayStand.esp=1
Movable Power Armor.esp=1
Homemaker - Greenhouse and Bunker Disabler.esp=1
Homemaker - Unlocked Institute Objects.esp=1
OCDecorator.esp=1
zWGirlClothSimply.esp=1
Clear Water.esp=1
ASCOPiperVol.3.esp=1
ASCOCurieVol.3.esp=1
ASCOCaitVol.3.esp=1
HairVariations_YoungAtHeart.esp=1
HairVariations_FairyTails.esp=1
HairVariations_Elegant.esp=1
HairVariations_Sophisticate.esp=1
HairVariations_Conversions.esp=1
GrenadeExpansionPack.esp=1
GXPDeployableTurretsPack.esp=1
GXPIntegration.esp=1
Lore Friendly Posters.esp=1
More Power Armour Mods.esp=1
PipBoyShadows.esp=1
Dirty Raiders Standalone for CBBE.esp=1
DD_Spiral_staircases.esp=1
DX Commonwealth Shorts.esp=1
DD_Floor_brace.esp=1
Dont Throw Stones.esp=1
DD_Columnsandstuff_1_0.esp=1
DDP_Ramps_mark1.esp=1
DD_bobblehead_stands.esp=1
DD_1x1_Foundation_Blocks.esp=1
Armorsmith Extended.esp=1
DX Chem I Care Outfit.esp=1
Colossus.esp=1
cutoffs-calyps.esp=1
BetterArmorModDescriptions.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Ammo Expanded.esp=1
Crafting Workbenches - Junk Items.esp=1
Crafting Workbenches - Power Armor.esp=1
Crafting Workbenches - Pre War and Manufactured.esp=1
CTHColoredFriendlies-NSL.esp=1
Jacket.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModification2LMConcealed.esp=1
LongCoatVaultSuit.esp=1
Harness-calyps.esp=1
ConcealedArmor.esp=1
MorePowerfulWindmills100.esp=0
AlternateSettlements.esp=1
CBBE.esp=1
Cait Cute Custom.esp=1
Ring of SPECIAL.esp=1
All Mega Settlement Resources.esp=1
AerysFO4Customs.esp=1
TrueStormsFO4.esp=1
TrueStormsFO4-ClimateSettings.esp=1
Mega Food Plants.esp=1
Mega Power Generators.esp=1
Mega Water Pump Purifiers.esp=1
CutWeaponModsRestored.esp=1
CutWeaponModsRestored-UniqueWeaponModRecipes.esp=1
WeaponRacks.esp=1
WeaponRacks-Tools-Vanilla.esp=1
WeaponRacks-Weapons-CWMR.esp=1
MYLadyKillerBed.esp=1
PrefabHouses.esp=0
AzarPonytailHairstyles.esp=1
Rachel.esp=1
Josephine.esp=0
DD_why_am_i_doing_this.esp=1
OCDispenser.esp=1
Starstruck Companions - Extreme.esp=1
Snap and Build - Greenhouse_transfer.esp=1
Snap and Build - The Bunker_transfer.esp=1
Business Settlements.esp=1
Snap and Build - Greenhouse.esp=1
Snap and Build - Industrial bridges.esp=1
SnB-Bridges-Greenhouse.esp=1
Snap and Build - Capsule.esp=1
Snap and Build - Bunker.esp=1
Safe SSEx.esp=1
Homemaker - SSEx Compatibility Patch.esp=1
SnB-Bridges-SSEx.esp=1
S&B-Greenhouse-SSEx-Homemaker patch.esp=1

 

I have been reading that Hommaker and SSEX are incompatible but I they have been working.

 

 

Link to comment
Share on other sites

First, what is the new mod that was installed between everything working and the CTD?

 

Second, from what I've seen, Homemaker and Ssex add a lot of the same items, making it redundant to have both.

 

Third, I notice that you still have the standalone Snap N Builds. There is an all-in-one, only problem is anything you've built with those mods will have to be rebuilt.

 

Fourth, you should update your settlement mods to use settlement keywords as it will help make your game more stable.

 

edit: it also seems you have the DDproduction stand alone mods and the all in one, the all in one adds the ones from most of the stand alones.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...