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How to get settlers to stay put


JayJJericho

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I've recently come across the issue where all my settlers congregate on some random dirt mound and when I assign them to some place such as a guard post or carrot patch, they still just stay put. When I fast travel back in, they will be where they are supposed to be, but then immediately wander away back to a dirt mound. I'm looking for a definitive way to lock settlers into a position. I got Busy Settlers, but that only works on Busy Workstations and animation rugs. I want to lock my guards to their guard posts and my farmers to their vegetable patches and such. Any mods anyone knows of that will do that?

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I have had this happen after raids... I ended up going to each of them and letting them have their little thank you speech. After that they seem to go back to normal.

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If everything is working normally, it seems to be part of an AI package that runs a 'take a break' session both in the morning and early evening. Specifically Farmers/Scavengers, they wake up and mill around for an in-game hour or two before starting work. Then they do the same before 'bedtime' at night.

 

Not sure why the Guards are doing it, they should be stuck to patrols/posts.

 

One thing I did notice is that when you build a Food Shop they all go sit around there at night instead of at a random patch of ground waiting for 'bedtime'.

 

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The AI itself is a little buggy too though, sometimes Settlers seem to think they can't reach their destination so they stand around. At one point I had to change a doorway position and replace the stairs because they kept trying to walk through the wall right next to it. :pinch:

 

If I had to guess, it has something to do with the Navmesh and how added floors/stairs are cut into it. It either resets or doesn't connect properly and the Settlers AI won't allow them to use it. They implemented a backup where they would 'pop in' to where they were supposed to be, but it doesn't help if something else is the issue.

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I have had this happen after raids... I ended up going to each of them and letting them have their little thank you speech. After that they seem to go back to normal.

Went through and talked to most of them and it didn't seem to improve their wandering at all unfortunately.

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