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Posted

One of my scripters is having trouble with his Render Window, namely that it's always blank. Whenever he tries to load a cell, the GECK pauses/freezes for about a minute and then nothing happens. However, he can use the Preview window to do a full preview of an NPC design.

 

His current system specs are as follows:

 

Motherboard - Gigabyte GA-Z87N-WIFI (rev1) F6 bios

GPU - Gigabyte GeForce GTX 760 Windforce 2x

RAM - 16 GB Crucial DDR3 1600 MHz (Ballistix Sport)

SSD - Crucial MX100 256 GB

HD - 2 TB Seagate

Windows 10 Pro

Any ideas what might be causing this?

Posted

Does the GECK still function after he double clicks 'cell view'?

If he single clicks 'cell view' does he see all the items the right panel of 'cell view'?

Is it possible that it is there but just of screen, if so just double click the NavMesh at the top of the list.

 

If you have tried that and if does not work have you tried just loading a master file only, like Fallout3.esm or FalloutNewVegas.esm to test the GECK?

 

Is he using FOSE/NVSE and if so has he installed it correctly?

 

FO3 GECK does work a little different than FNV GECK.

 

Just a few questions to help you narrow the possible problems. Hope this helps some.

 

~TS

Posted
  On 1/23/2016 at 10:56 PM, TimeShadow said:

Does the GECK still function after he double clicks 'cell view'?

If he single clicks 'cell view' does he see all the items the right panel of 'cell view'?

Is it possible that it is there but just of screen, if so just double click the NavMesh at the top of the list.

 

If you have tried that and if does not work have you tried just loading a master file only, like Fallout3.esm or FalloutNewVegas.esm to test the GECK?

 

Is he using FOSE/NVSE and if so has he installed it correctly?

 

FO3 GECK does work a little different than FNV GECK.

 

Just a few questions to help you narrow the possible problems. Hope this helps some.

 

~TS

 

It did. We ended up troubleshooting about three dozen different things step by step and it ended up getting resolved. Ironically, of all things, it was a problem with one of his GECK inis.

 

Thank you for the tips!

Posted

Glad to see that everything worked out. :thumbsup: Now that it's a good you should back-up all the .INI files and any changes made. Pix has a point, sharing is always good.

 

~TS

Posted
  On 1/24/2016 at 8:40 AM, pixelhate said:

Care to share the solution you've found?

 

Our team uses a shared GECKCustom.ini and GECK.ini file. Somehow these files got corrupted or accidentally changed. Once they were replaced with the correct ones, the issue resolved itself.

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