Benevon Posted January 20, 2016 Share Posted January 20, 2016 without making most other paint jobs shiny? I recently released a standalone paint job for the X-01 armor. However, it makes paint jobs shiny that are not intended to be. I assume this is probably due to how I used the .dds files (I had used the same method that another retexture had used as a starting point since I am new to modding) and I am hoping for some guidance on a way to fix this. Link to comment Share on other sites More sharing options...
mm137 Posted January 20, 2016 Share Posted January 20, 2016 You need to make a unique specular map for your mod instead of changing the vanilla one. Link to comment Share on other sites More sharing options...
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