AerynRavanna Posted January 22, 2018 Author Share Posted January 22, 2018 I withdrew from skywind and skyrim character modding since last summer. Is skyrim still played by enough people to make this character overhaul even desired? Its a crap load of work. Link to comment Share on other sites More sharing options...
iXenite Posted January 22, 2018 Share Posted January 22, 2018 I withdrew from skywind and skyrim character modding since last summer. Is skyrim still played by enough people to make this character overhaul even desired? Its a crap load of work. Here are the Steam Charts stats on Skyrim's current player count. It's pretty reasonable for a game this old, especially if you combine the two versions of it. I suggest doing whatever you makes the happiest, not just what others may want. Link: http://steamcharts.com/search/?q=skyrim Link to comment Share on other sites More sharing options...
AerynRavanna Posted February 2, 2018 Author Share Posted February 2, 2018 Ok so 30 million players who play once a month at least, am I reading that right? Only 20k hardcore players left?Yeah this sounds worth while.Ok paid work will take 80% of my time, but I start taking a look at the character overhaul mod, perhaps release a simple version in a few months. Heres what I got to last time, was testing Orc species: Link to comment Share on other sites More sharing options...
AerynRavanna Posted February 2, 2018 Author Share Posted February 2, 2018 For more work check out Ravanna3D on facebook should be easy to find. Link to comment Share on other sites More sharing options...
Psychomancy Posted February 4, 2018 Share Posted February 4, 2018 This is really beautiful work and I just wanted to express my admiration. I really hope it's completed some day. Link to comment Share on other sites More sharing options...
Tidus25 Posted June 21, 2018 Share Posted June 21, 2018 Oh, i'm glad to see that the mod is still developped.I remember seeing the first picture two years ago, and i was looking forward to see the finished result ^^ Mod author, i send my good vibes ^^ ! Link to comment Share on other sites More sharing options...
Iccotak Posted December 22, 2018 Share Posted December 22, 2018 (edited) I do hope that this is still in the works, getting back into Skyrim now that the modding experience has improved and would love to have a mod that truly overhauls the character models.And I'm sure that with Skywind and the Beyond Skyrim projects this mod would get alot of attention Edited December 22, 2018 by Iccotak Link to comment Share on other sites More sharing options...
Iccotak Posted January 4, 2021 Share Posted January 4, 2021 Is this project still happening? I'd still like to see it :laugh: Link to comment Share on other sites More sharing options...
AerynRavanna Posted January 7, 2021 Author Share Posted January 7, 2021 (edited) Is this project still happening? I'd still like to see it :laugh:I recently made more progress in a short space of time. But due to terrible health issues and struggling with paid work, I really need help from someone who can re-teach me ingame testing.I learned how to do hair, but specifically for skyrim engine/SE (true planes dont work)Not sure if I should make a new topic though, i'll just post these here for now. PEW section: Phonemes/Expressions(emotions)/Wrinkles.This sets the universal loops/topology for skin folds. Each race/gender/age-range must use the same.Most visible on old people.(This also creates the detail overlay, ie, 40s/50s skin, roughness)High res emotional morph targets (would work better for another game engine, but can still extract details from this to combine with low poly ingame targets) Already did the orc teeth and horns for the face.Finished the human teeth for now. (British is a joke, a self-depricating one, my teeth are horrible)Teeth detail will depend on the Race subtype. (Ie, Nord player, Nord hero, realistic teeth, or peasant/begger teeth.)Nothing worse than a desperate beggar with teeth like a hollywood actor. What the hell bethesda? Ive also set up 20 hair styles that replace the orginals. There will be slightly less options per race, but more variety. [EDIT: This work was originally for another game I was working on, so the highest quality/detail versions go to them, but the stuff I can extract from this modular system is what I'm using for ArT, Advanced/additional races of Tamriel.] Oh yeah I also discovered that if you FORCE tri-sorting on vanilla skyrim hair, true opacity planes of hair work. Usually, it doesnt, which is why bethesda used 4844 (1 bit transparency that mip-maps horriblly) But the lighting system doesnt allow for error-free rendering Edited January 7, 2021 by AerynRavanna Link to comment Share on other sites More sharing options...
DarkSoulDuck Posted January 7, 2021 Share Posted January 7, 2021 Is this project still happening? I'd still like to see it :laugh: I recommend hitting up the Arcane University discord, https://beyondskyrim.org/au They specialize in plugin and mesh tutoring. I'm sure would be down to help you out with this. Best of luck Link to comment Share on other sites More sharing options...
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