osmodius Posted April 18, 2011 Share Posted April 18, 2011 I was wondering if theres a modder out there who can bring back the way dialogue worked in Morrowind and put it into oblivion, keeping the NPC voices of course. This will bypass the annoying face close up and potentially make voiceless quest NPCs(from mods) more enjoyable for me, as I hate NPCs that dont talk when you click on dialogue options. I would do this myself if I knew how but quite frankly I dont even know if its possible. This is all just a personal preference and it would be much appreciated if someone could pull this off. Link to comment Share on other sites More sharing options...
Pronam Posted April 18, 2011 Share Posted April 18, 2011 It's hardcoded, I'm afraid skyrim is the solution >.>. Link to comment Share on other sites More sharing options...
osmodius Posted April 18, 2011 Author Share Posted April 18, 2011 It's hardcoded, I'm afraid skyrim is the solution >.>. Ahh well that sucks. Oh well I guess i'll just have to wait, thanks for the reply though. =) Link to comment Share on other sites More sharing options...
David Brasher Posted April 19, 2011 Share Posted April 19, 2011 Has there been word that Skyrim will be using the Morrowind system rather than the Oblivion system? That sort of seems doubtful, because then there wouldn't be much voiced dialog and you wouldn't be able to see peoples' faces while talking to them. My guess is that Skyrim will be just like Oblivion in this respect only like Oblivion was before Shivering Isles broke the CS. (Hopefully there will be more dialog options in the average conversation and the length of sentences you can use will be longer.) Link to comment Share on other sites More sharing options...
Deleted1848331User Posted April 19, 2011 Share Posted April 19, 2011 Skyrim's system doesn't zoom in like Oblivion. Time doesn't freeze over either. Everything continues as normal, and you can walk away from someone to end a conversation. Link to comment Share on other sites More sharing options...
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