GuerillaWarlord Posted April 18, 2011 Share Posted April 18, 2011 (edited) I am trying to create a follower in the GECK and have written a script which shows up fine in the object window, but when i try to select it in quest data it doesn't show up.I have made sure that there is no problems within the script and have tried restarting the GECK just in case but have had no success.So if anybody has experienced this could they tell me the solution to this? Any help would be appreciated. Edited April 18, 2011 by GuerillaWarlord Link to comment Share on other sites More sharing options...
GuerillaWarlord Posted April 18, 2011 Author Share Posted April 18, 2011 Nevermind, I found it I had forgot to set the script type to quest :whistling: Link to comment Share on other sites More sharing options...
Diamondcreeper6610 Posted June 17, 2018 Share Posted June 17, 2018 I'm having the same problem, the only difference my quest script is on quest Link to comment Share on other sites More sharing options...
Diamondcreeper6610 Posted June 17, 2018 Share Posted June 17, 2018 I found my problem but I have another problem my companion is not showing up even if I put him in the game Link to comment Share on other sites More sharing options...
dubiousintent Posted June 20, 2018 Share Posted June 20, 2018 Please see the 'Custom NPCs' section of the wiki "Getting started creating mods using GECK" article. Recall that you are putting a "reference" to the NPC into the game. Testing requires you either create a "new game" each time or to "toggle" ArchiveInvalidation for it to pick up the change to the environment. A question this specific is best addressed in the "GECK and Modders" sub-forum. Different eyeballs. Try searching there as well, as I recall a similar question there a while back. -Dubious- Link to comment Share on other sites More sharing options...
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