VengencemKII Posted April 19, 2011 Share Posted April 19, 2011 (edited) Hey all I kind of figured I'd want to share this. I'll be releasing a model of a one handed auto pistol to the nexus soon. I just need to do some balance tweaking and considering the addition of weapon mods. Here's a video I made with it while playing New Vegas Bounties 2 and invading the Powder Ganger's prison.http://www.youtube.com/watch?v=HAOZHWS21B4 (I apologize but I don't have Adobe After Effects to produce professional transitions :whistling: ) Weapon uses 9mm ammunition so it lacks an individual punch but the thing spews out rounds like a hose so its DPS is fairly high, over 200. Right now the thing degrades disturbingly fast, even with 250 HP and it sucks up 9mm ammo just a bit... disturbingly. I started out with 2000 rounds and did a few quests. I ended up with 700 left. Suggestions regarding balance? A 'better' name for the unique version? Thanks! Edited April 19, 2011 by VengencemKII Link to comment Share on other sites More sharing options...
agoon12 Posted April 20, 2011 Share Posted April 20, 2011 Well, it's a nice model. And nice texture. All in all, good work on the gun itself. Suggestions regarding balance? A 'better' name for the unique version? Thanks! Since you asked... you might want to think about your damage output again. You seem to enjoy running into several enemies, gunning them down one after another, without tactic or anything. That's what I call: gameplay fail. This is not meant to be offensive, but seriously: over 200 DPS is FAR to much. Are you aware, that this tops the minigun's damage? It's a nice model, really, but I'd suggest you cut the damage a lot.... Thumbs up anyway ;) Link to comment Share on other sites More sharing options...
Frodric Posted April 22, 2011 Share Posted April 22, 2011 Magazine is too large drop it to 25, this should curb DPS a bit. Will also reduce weapon decay a bit as well. Link to comment Share on other sites More sharing options...
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