austinwolfclaw Posted January 22, 2016 Share Posted January 22, 2016 Not sure if anyone can do this, but i find it kinda weird to be running from something then find out they ran back for some odd reason.... I believe this can make the game more challenging, as if the boundaries were removed, and you were being chased by wolves, and ran into another pack a half a mile away, they'll still be there nipping at your heels. To prevent all this, you gotta fight them off as soon as you see them :) Link to comment Share on other sites More sharing options...
mr1029384756 Posted January 24, 2016 Share Posted January 24, 2016 Sounds like an aggro-range problem. I've had wolves chase me from area to area before, but what you're describing might be an enemy pathfinding issue. Hell, I wouldn't be surprised given how wonky NPC pathfinding is. Link to comment Share on other sites More sharing options...
Sablicious Posted January 24, 2016 Share Posted January 24, 2016 It's the same dumb script the Souls games used, effectively making any battle (except those in an enclosed area) easily cheesable. I've had some Harpies chase me a while and the Dragon in the forest a bit, but most just 'reset' once you're a little ways away from their 'anchor spot'. Very dumb. Link to comment Share on other sites More sharing options...
austinwolfclaw Posted January 24, 2016 Author Share Posted January 24, 2016 Ah...a script...can it be modded? Link to comment Share on other sites More sharing options...
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