panzersharkcat Posted January 23, 2016 Share Posted January 23, 2016 I'm in the process of porting over the weapons from Mothership Crew Weapons Addon to New Vegas and trying to implement iron sights for them.* They're mostly done. They just need adjust. Can't figure out how to do it in Nifskope. Take the Boreas pistol at the bottom of this album: http://imgur.com/a/TO5CX I tried to copy the sight node from the plasma defender and paste it into that mesh in NifSkope but it comes up as saying it's a trigger instead. Not sure what I'm doing wrong or how to even adjust. Any help would be appreciated. If anybody was to do them for me, that'd be really great. Credit will be given. Screen shots for what needs adjusting are in the album. I can provide you the .esp files and meshes needed, along with anything that needs to be downloaded. Thank you. *I already got permission from the owners of the assets. Link to comment Share on other sites More sharing options...
hitman47101 Posted January 24, 2016 Share Posted January 24, 2016 Sounds like you just need to rename the node you pasted over to ##SightingNode, when you paste stuff between nifs they get renamed. After that all you need to do is adjust the node to where you want it using right click - transform - edit Link to comment Share on other sites More sharing options...
panzersharkcat Posted January 24, 2016 Author Share Posted January 24, 2016 Ah, okay. Thanks. I'll give that a try. Link to comment Share on other sites More sharing options...
panzersharkcat Posted January 25, 2016 Author Share Posted January 25, 2016 Got them to work. Thanks. Kudos for you. Link to comment Share on other sites More sharing options...
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